AI Insights · Timothy · April 2025
Top 5 Stickman Games on iOS in Europe: Q1 2025 Performance
Discover the download, revenue, and active user trends for the top Stickman games on iOS in Europe during Q1 2025.
In the first quarter of 2025, the top Stickman games on iOS in Europe showcased varied performance trends in downloads, revenue, and active users. Here's a closer look at how each game fared based on data from Sensor Tower.
Stickman Hook by MADBOX experienced a notable decline in weekly downloads, starting at around 62.6K and dropping to 23.3K by the end of March. Weekly revenue followed a similar downward trend, peaking at $673 in early January and settling at $471 by the end of the quarter. Active users also decreased from 258K to 153K over the same period.
Stickman Party: 4 Player Games by Maxim Krivokonev saw a steady increase in weekly downloads, finishing strong at 20.3K in the last week of March. Revenue fluctuated, peaking at $161 mid-February and closing the quarter at $141. Active users remained relatively stable, with a slight rise to 167K in the final week.
Stick War: Legacy from Max Games Studios showed consistent download numbers, reaching a high of 13.6K at the end of March. Revenue was stable, with a slight uptick to $2.9K in the last week. Active users saw a modest increase, ending the quarter at 34.2K.
Supreme Duelist by Neron's Brother SARL maintained a steady download rate, with a small increase to 11K downloads towards the end of March. Although there was no revenue data, active users hovered around 97.5K by the quarter's end.
Light-It Up by Crazy Labs experienced a surge in downloads mid-quarter, peaking at 15K in late February, before tapering to 5.9K. Revenue followed a similar pattern, reaching $184 in late February and dropping to $94 by March's end. Active users peaked at 28K in early March, later decreasing to 16K.
These insights highlight the dynamic landscape of Stickman games in Europe. For more detailed analytics, visit Sensor Tower.